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AI Insights · Timothy · July 2024

Top 5 Low Poly Games on Android in Hungary - Q2 2024

Discover the performance of the top 5 low poly games on Android in Hungary during Q2 2024, including trends in downloads, revenue, and active users.

Top 5 Low Poly Games on Android in Hungary - Q2 2024

In the second quarter of 2024, the top 5 low poly games on Android in Hungary demonstrated varying performance trends in downloads, revenue, and weekly active users. Here's a detailed look at how each app fared during this period, based on data from Sensor Tower.

Roblox saw its revenue peak in the first week of April at approximately $15.4K, with a slight decrease to around $10.5K by mid-April. Revenue picked up again towards the end of June, reaching about $13.2K. Downloads fluctuated throughout the quarter, starting at 4.4K in early April and ending at 4.7K in late June. Weekly active users showed a general upward trend, growing from 310K at the beginning of April to 339K by the end of June.

Triviador experienced a decline in weekly revenue, starting at approximately $1.3K in early April and dropping to around $724 by mid-June. Downloads were relatively stable, beginning at 2.2K in the first week of April and finishing at 1.6K in the last week of June. The number of weekly active users also showed a downward trend, decreasing from 6.8K to 5.6K over the same period.

Harvest.io – 3D Farming Arcade had negligible revenue, with only minor fluctuations. However, the app did see a notable trend in downloads, starting at 946 in early April, peaking at 1.5K in late April, and then concluding at 1.1K by the end of June. Weekly active users mirrored this trend, starting at 7K in April, peaking at 8.7K in late April, and eventually settling at 7.2K in late June.

Reckless Getaway 2: Car Chase showed a gradual increase in revenue, starting at $7 in early April and rising to $24 by mid-June. Downloads saw a significant spike, beginning at 429 in the first week of April and peaking at 2K in early June, before dropping to 318 by the end of the quarter. Weekly active users also increased from 20K in early April to a peak of 27K in early June, before declining to 17K by the end of June.

Idle Lumber Empire started the quarter with a revenue of $406 and ended with $423 in late June. Downloads were relatively stable, starting at 1K in early April and finishing at 971 by the end of June. Weekly active users saw a slight decrease, beginning at 1.9K in early April and ending at 1.8K by the end of June.

For more detailed insights and further analysis, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2024